


As fresh as the driven snow (though slightly more grippy) and lacking in the usual visual cues that many a simracer had come to appreciate. You see, when things started out with this technology, every time you started a new session, or dived into a quick race, the track was green. Pleasing features, but one has to wonder if this is an area where a lack of education led many to turn away from early beta builds. Or, as it is now named “Realroad.”īuild 118 of the rFactor 2 beta inaugurated this name and provided new functionality to manipulate the technology. I wrote some time back in detail on the variance in track conditions that can prevail in on-track sessions in rFactor 2 ( here), but that piece only touched on what is probably the biggest new addition to ISI’s new sim, that is, the variance in track grip afforded by cars leaving rubber behind on track.
